#include "dialog_hudpanel_modicons.qh" #include "checkbox.qh" #include "textlabel.qh" #include #include #include #include void XonoticHUDModIconsDialog_fill(entity me) { entity e; string panelname = "modicons"; dialog_hudpanel_main_checkbox(me, panelname); dialog_hudpanel_main_settings(me, panelname); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, ZCTX(sprintf(_("GAMETYPE^%s:"), MapInfo_Type_ToText(MAPINFO_TYPE_CA))))); me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "hud_panel_modicons_ca_layout", _("Show icons"))); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, ZCTX(sprintf(_("GAMETYPE^%s:"), MapInfo_Type_ToText(MAPINFO_TYPE_DOMINATION))))); me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "hud_panel_modicons_dom_layout", _("Show icons"))); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, ZCTX(sprintf(_("GAMETYPE^%s:"), MapInfo_Type_ToText(MAPINFO_TYPE_FREEZETAG))))); me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "hud_panel_modicons_freezetag_layout", _("Show icons"))); }