#include "vampire.qh" #ifdef MENUQC #include METHOD(MutatorVampire, describe, string(MutatorVampire this)) { TC(MutatorVampire, this); PAGE_TEXT_INIT(); PAR(_("The %s mutator gives all players a permanent version of the %s buff. " "However, unlike the normal %s buff, when this mutator is enabled players' health can go way above the usual limit of 200."), COLORED_NAME(this), COLORED_NAME(BUFF_VAMPIRE), COLORED_NAME(BUFF_VAMPIRE)); PAR(_("Additionally the amount of health players get is equal to the damage they deal, which isn't normally the case with the %s buff."), COLORED_NAME(BUFF_VAMPIRE)); return PAGE_TEXT; } #endif