#include "dialog_hudpanel_checkpoints.qh" #include "textlabel.qh" #include "checkbox.qh" #include "slider.qh" #include "radiobutton.qh" void XonoticHUDCheckpointsDialog_fill(entity me) { entity e; string panelname = "checkpoints"; dialog_hudpanel_main_checkbox(me, panelname); dialog_hudpanel_main_settings(me, panelname); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Font scale:"))); me.TD(me, 1, 2.6, e = makeXonoticSlider(0.8, 2, 0.1, "hud_panel_checkpoints_fontscale")); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Align:"))); me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "hud_panel_checkpoints_align", "0", _("Left"))); me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "hud_panel_checkpoints_align", "0.5", _("Center"))); me.TD(me, 1, 1, e = makeXonoticRadioButton(3, "hud_panel_checkpoints_align", "1", _("Right"))); me.TR(me); me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "hud_panel_checkpoints_flip", _("Flip checkpoint order"))); }