#include "cl_mapvoting.qh" #include "net.qh" #include #include #include #include // MapVote (#21) void MapVote_Draw_Export(int fh) { // allow saving cvars that aesthetically change the panel into hud skin files HUD_Write_Cvar("hud_panel_mapvote_highlight_border"); } float xmin, xmax, ymin, ymax; const float MV_FADETIME = 0.2; bool PreviewExists(string name) { if (autocvar_cl_readpicture_force) return false; if (fexists(strcat(name, ".tga")) || fexists(strcat(name, ".png")) || fexists(strcat(name, ".jpg")) || fexists(strcat(name, ".pcx"))) return true; return false; } string MapVote_FormatItem(int id, string text, int _count, float maxwidth, vector fontsize) { TC(int, id); string post, pre = strcat(itos(id + 1), ". "); if (mv_detail) { if (_count == 1) post = _(" (1 vote)"); else if (_count >= 0 && (mv_flags[id] & GTV_AVAILABLE)) post = sprintf(_(" (%d votes)"), _count); else post = ""; } else post = ""; maxwidth -= stringwidth_nocolors(pre, fontsize) + stringwidth_nocolors(post, fontsize); text = textShortenToWidth(text, maxwidth, fontsize, stringwidth_nocolors); return strcat(pre, text, post); } vector MapVote_RGB(int id) { TC(int, id); if (!(mv_flags[id] & GTV_AVAILABLE)) return '1 1 1'; if (id == mv_ownvote) return '0 1 0'; if (id == mv_selection) return '1 1 0'; float time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME; return '1 1 0' + eZ * (time_frac >= 1 ? 1 : sqrt(time_frac)); } void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype /* unused */, string pic, int _count, int id, int most_votes) { TC(int, id); // Find the correct alpha float alpha; if (!(mv_flags_start[id] & GTV_AVAILABLE)) alpha = 0.2; // The gametype isn't supported by the map else if (!(mv_flags[id] & GTV_AVAILABLE) && mv_reduce_alpha) alpha = mv_reduce_alpha; // Fade away if not one of the top 2 choice else alpha = 1; // Normal, full alpha alpha *= panel_fg_alpha; // Bounding box details float rect_margin = hud_fontsize.y * 0.5; pos.x += rect_margin + autocvar_hud_panel_mapvote_highlight_border; pos.y += rect_margin + autocvar_hud_panel_mapvote_highlight_border; maxh -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); tsize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); vector rect_pos = pos - '0.5 0.5 0' * rect_margin; vector rect_size = '1 1 0'; rect_size.x = tsize + rect_margin; rect_size.y = maxh + rect_margin; vector rgb = MapVote_RGB(id); float time_frac; if (id == mv_ownvote) { // Highlight current vote time_frac = 0; mv_select_lasttime[id] = time; // pretend it's selected, to also enlarge icon drawfill(rect_pos, rect_size, rgb, 0.1 * alpha, DRAWFLAG_NORMAL); drawborderlines(autocvar_hud_panel_mapvote_highlight_border, rect_pos, rect_size, rgb, alpha, DRAWFLAG_NORMAL); } else if (mv_flags[id] & GTV_AVAILABLE) { // Highlight selected item if (id == mv_selection) time_frac = 0; else time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME; if (time_frac < 1) drawfill(rect_pos, rect_size, '1 1 1', 0.1 * (1 - sqrt(time_frac)) * panel_fg_alpha, DRAWFLAG_NORMAL); } else time_frac = 1; vector offset = pos; float title_gap = gtv_text_size.y * 1.4; // distance between the title and the description pos.y += title_gap; maxh -= title_gap; // Evaluate the image size vector image_size = '3 3 0' * gtv_text_size.x; if (maxh < image_size.y) image_size = '1 1 0' * maxh; image_size *= 0.8; float desc_padding = gtv_text_size.x * 0.6; pos.x += image_size.x + desc_padding; // Split the description into lines, count lines float desc_tsize = tsize - (image_size.x + desc_padding); string the_label = mv_desc[id]; int nlines = 0; if (the_label != "") { string ts; int n = tokenizebyseparator(the_label, "\n"); for (int i = 0; i < n && maxh > (nlines + 1) * gtv_text_size_small.y; ++i) { getWrappedLine_remaining = argv(i); while (getWrappedLine_remaining && maxh > (nlines + 1) * gtv_text_size_small.y) if ((ts = getWrappedLine(desc_tsize, gtv_text_size_small, stringwidth_colors)) != "") ++nlines; } } // Center the contents in the bounding box vector old_offset = offset; float old_maxh = maxh; maxh -= max(nlines * gtv_text_size_small.y, image_size.y); if (maxh > 0) offset.y += maxh * 0.5; // Draw the title bool is_bold = ((mv_flags[id] & GTV_AVAILABLE) && (mv_tie_winner == id || (mv_tie_winner == -2 && _count == most_votes))); if (is_bold) draw_beginBoldFont(); string title = MapVote_FormatItem(id, mv_data[id], _count, tsize, gtv_text_size); drawstring(offset, title, gtv_text_size, rgb, alpha, DRAWFLAG_NORMAL); if (is_bold) draw_endBoldFont(); // Draw the icon if (pic != "") { vector offset_padding; if (time_frac >= 0 && time_frac < 1) { float extra_padding = min(desc_padding, title_gap); float transition_progress = 1 - sqrt(time_frac); image_size *= transition_progress * (extra_padding / image_size.x) + 1; offset_padding = transition_progress * extra_padding * '-0.5 -0.5 0'; } else offset_padding = '0 0 0'; drawpic(eY * title_gap + eX * 0.5 * desc_padding + offset + offset_padding, pic, image_size, '1 1 1', alpha, DRAWFLAG_NORMAL); } // Draw the description, line by line if (the_label == "") return; string ts; int n = tokenizebyseparator(the_label, "\n"); nlines = 0; maxh = old_maxh; offset -= old_offset; for (int i = 0; i < n && maxh > (nlines + 1) * gtv_text_size_small.y; ++i) { getWrappedLine_remaining = argv(i); while (getWrappedLine_remaining && maxh > (nlines + 1) * gtv_text_size_small.y) if ((ts = getWrappedLine(desc_tsize, gtv_text_size_small, stringwidth_colors)) != "") { drawstring(pos + offset, ts, gtv_text_size_small, '1 1 1', alpha, DRAWFLAG_NORMAL); pos.y += gtv_text_size_small.y; ++nlines; } } } void MapVote_DrawMapPicture(string pic, vector pos, vector img_size, float theAlpha) { if (pic == "") drawfill(pos, img_size, '0.5 0.5 0.5', 0.7 * theAlpha, DRAWFLAG_NORMAL); else { if (drawgetimagesize(pic) == '0 0 0') drawpic(pos, draw_UseSkinFor("nopreview_map"), img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL); else drawpic(pos, pic, img_size, '1 1 1', theAlpha, DRAWFLAG_NORMAL); } } void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, int _count, int id, int most_votes) { TC(int, id); float rect_margin = hud_fontsize.y * 0.5; pos.x += rect_margin + autocvar_hud_panel_mapvote_highlight_border; pos.y += rect_margin + autocvar_hud_panel_mapvote_highlight_border; isize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); tsize -= 2 * (rect_margin + autocvar_hud_panel_mapvote_highlight_border); vector rect_pos = pos - '0.5 0.5 0' * rect_margin; vector rect_size = '1 1 0'; rect_size.x = tsize + rect_margin; rect_size.y = isize + rect_margin; const float img_ar = 4/3; vector img_size = '0 0 0'; img_size.x = min(tsize, isize * img_ar); img_size.y = img_size.x / img_ar; img_size.y -= hud_fontsize.y; img_size.x = img_size.y * img_ar; pos.y += (isize - img_size.y - hud_fontsize.y) * 0.5; bool is_bold = ((mv_flags[id] & GTV_AVAILABLE) && (mv_tie_winner == id || (mv_tie_winner == -2 && _count == most_votes))); if (is_bold) draw_beginBoldFont(); string label = MapVote_FormatItem(id, map, _count, tsize, hud_fontsize); vector rgb = MapVote_RGB(id); float text_size = stringwidth_nocolors(label, hud_fontsize); float save_rect_sizex = rect_size.x; rect_size.x = max(img_size.x, text_size) + rect_margin; rect_pos.x += (save_rect_sizex - rect_size.x) * 0.5; vector text_pos; text_pos.x = pos.x + (tsize - text_size) * 0.5; text_pos.y = pos.y + img_size.y; text_pos.z = 0; pos.x += (tsize - img_size.x) * 0.5; float theAlpha = panel_fg_alpha; if (!(mv_flags[id] & GTV_AVAILABLE) && mv_reduce_alpha) theAlpha *= mv_reduce_alpha; else if (mv_winner && mv_winner_alpha) theAlpha *= mv_winner_alpha; if (!mv_winner) { if (id == mv_ownvote) { // Highlight current vote drawfill(rect_pos, rect_size, rgb, 0.1 * theAlpha, DRAWFLAG_NORMAL); drawborderlines(autocvar_hud_panel_mapvote_highlight_border, rect_pos, rect_size, rgb, theAlpha, DRAWFLAG_NORMAL); } else if (mv_flags[id] & GTV_AVAILABLE) { // Highlight selected item float time_frac; if (id == mv_selection) time_frac = 0; else time_frac = (time - mv_select_lasttime[id]) / MV_FADETIME; if (time_frac < 1) drawfill(rect_pos, rect_size, '1 1 1', 0.1 * (1 - sqrt(time_frac)) * panel_fg_alpha, DRAWFLAG_NORMAL); } } MapVote_DrawMapPicture(pic, pos, img_size, theAlpha); drawstring(text_pos, label, hud_fontsize, rgb, theAlpha, DRAWFLAG_NORMAL); if (is_bold) draw_endBoldFont(); } void MapVote_DrawAbstain(vector pos, float tsize, int _count, int id) { string label = MapVote_FormatItem(id, _("Don't care"), _count, tsize, hud_fontsize); float theAlpha = (mv_winner && mv_winner_alpha) ? mv_winner_alpha : 1; theAlpha *= panel_fg_alpha; pos.x -= 0.5 * stringwidth(label, false, hud_fontsize); drawstring(pos, label, hud_fontsize, MapVote_RGB(id), theAlpha, DRAWFLAG_NORMAL); } void MapVote_DrawSuggester(vector pos) { int id = (mv_winner ? mv_winner - 1 : mv_selection); float theAlpha = 0; if (id != -1 && (mv_flags[id] & GTV_AVAILABLE)) // if the map is valid, update cache and time { if (mv_suggester_cache == "" && mv_suggester[id] == "") return; if (mv_suggester[id] != "") // update cache to current, set time { mv_suggester_cache = mv_suggester[id]; mv_suggester_cachetime = time; theAlpha = 1; } } if (mv_suggester_cache != "" && theAlpha != 1) // figure out alpha for cache if it's partly-faded { float time_frac = (time - mv_suggester_cachetime) / MV_FADETIME; if (time_frac >= 1) // finished fading out, delete cache { mv_suggester_cache = ""; return; } theAlpha = 1 - sqrt(time_frac); } if (!theAlpha) return; string label = sprintf(_("Suggested by: %s"), ColorTranslateRGB(mv_suggester_cache)); theAlpha *= panel_fg_alpha; pos.x -= 0.5 * stringwidth(label, true, hud_fontsize); drawcolorcodedstring(pos, label, hud_fontsize, theAlpha, DRAWFLAG_NORMAL); } vector MapVote_GridVec(vector gridspec, int i, int m) { TC(int, i); TC(int, m); int r = i % m; return eX * (gridspec.x * r) + eY * (gridspec.y * (i - r) / m); } int MapVote_Selection(vector topleft, vector cellsize, int rows, int columns) { if (mv_winner) return -1; mv_mouse_selection = -1; for (int c, r = 0; r < rows; ++r) for (c = 0; c < columns; ++c) if (mousepos.x >= topleft.x + cellsize.x * c && mousepos.x <= topleft.x + cellsize.x * (c + 1) && mousepos.y >= topleft.y + cellsize.y * r && mousepos.y <= topleft.y + cellsize.y * (r + 1)) { mv_mouse_selection = r * columns + c; break; } if (mv_mouse_selection >= mv_count_real) mv_mouse_selection = -1; if (mv_abstain && mv_mouse_selection < 0) mv_mouse_selection = mv_count_real; if (mv_selection_keyboard) return mv_selection; return mv_mouse_selection; } /// Draws map vote or gametype vote void MapVote_Draw(bool should_draw) { if (!should_draw) return; //if (intermission != 2) return; if (!mv_active) return; HUD_Panel_LoadCvars(); float center = (vid_conwidth - 1) * 0.5; xmin = vid_conwidth * (gametypevote ? 0.08 : 0.1); xmax = vid_conwidth - xmin; ymin = 20; ymax = vid_conheight - ymin; if (chat_posy + chat_sizey * 0.5 < vid_conheight * 0.5) ymin += chat_sizey; else ymax -= chat_sizey; hud_fontsize = HUD_GetFontsize("hud_fontsize"); if (gametypevote) { gtv_text_size = hud_fontsize * 1.4; gtv_text_size_small = hud_fontsize * 1.1; } vector pos; pos.y = ymin; pos.z = 0; HUD_Scale_Disable(); draw_beginBoldFont(); string map = (gametypevote) ? _("Decide the gametype") : _("Vote for a map"); if (!mv_winner) { pos.x = center - stringwidth(map, false, hud_fontsize * 2) * 0.5; drawstring(pos, map, hud_fontsize * 2, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); } pos.y += hud_fontsize.y * 2; if (mv_chosenmap != "") { pos.y += hud_fontsize.y * 0.25; pos.x = center - stringwidth(mv_chosenmap, false, hud_fontsize * 1.5) * 0.5; drawstring(pos, mv_chosenmap, hud_fontsize * 1.5, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL); pos.y += hud_fontsize.y * 1.5; } pos.y += hud_fontsize.y * 0.5; draw_endBoldFont(); int i; if (mv_winner) map = mv_entries[mv_winner - 1]; else { i = ceil(max(1, mv_timeout - time)); // make sure 0 seconds left never shows up, not even for a frame map = count_seconds(i); } pos.x = center - stringwidth(map, false, hud_fontsize * 1.5) * 0.5; drawstring(pos, map, hud_fontsize * 1.5, '0 1 0', panel_fg_alpha, DRAWFLAG_NORMAL); pos.y += hud_fontsize.y * 1.5; pos.y += hud_fontsize.y * 0.5; // base for multi-column stuff... pos.y += hud_fontsize.y; pos.x = xmin; ymin = pos.y; float abstain_spacing = panel_bg_border + hud_fontsize.y; float suggester_spacing = hud_fontsize.y * 1.5; if (mv_abstain) ymax -= abstain_spacing; bool were_suggesters = (mv_suggester[0] != ""); // suggestions are placed at the start if (were_suggesters) ymax -= suggester_spacing; // higher than the image itself ratio for mapvote items to reserve space for long map names float item_aspect = (gametypevote) ? 3/1 : 5/3; vector table_size = HUD_GetTableSize_BestItemAR(mv_count_real, vec2(xmax - xmin, ymax - ymin), item_aspect); mv_columns = table_size.x; int rows = table_size.y; vector dist = vec2((xmax - xmin) / mv_columns, (ymax - pos.y) / rows); // reduce size of too wide items float tmp = vid_conwidth / 3; // max width if (dist.x > tmp) { dist.x = tmp; dist.y = min(dist.y, dist.x / item_aspect); } tmp = vid_conheight / 3; // max height if (dist.y > tmp) { dist.y = tmp; dist.x = min(dist.x, dist.y * item_aspect); } // reduce size to fix aspect ratio if (dist.x / dist.y > item_aspect) dist.x = dist.y * item_aspect; else dist.y = dist.x / item_aspect; // adjust table pos and size according to the new size float offset = ((xmax - pos.x) - dist.x * mv_columns) * 0.5; xmin = pos.x += offset; xmax -= offset; offset = ((ymax - pos.y) - dist.y * rows) * 0.5; ymax -= 2 * offset; // override panel_pos and panel_size panel_pos.x = pos.x; panel_pos.y = pos.y; panel_size.x = xmax - xmin; panel_size.y = ymax - ymin; HUD_Panel_DrawBg(); if (panel_bg_padding) { // FIXME item AR gets slightly changed here... // it's rather hard to avoid it at this point dist.x -= 2 * panel_bg_padding / mv_columns; dist.y -= 2 * panel_bg_padding / rows; xmin = pos.x += panel_bg_padding; ymin = pos.y += panel_bg_padding; xmax -= 2 * panel_bg_padding; ymax -= 2 * panel_bg_padding; } mv_selection = MapVote_Selection(pos, dist, rows, mv_columns); if (mv_selection != -1) mv_select_lasttime[mv_selection] = time; if (mv_reduce_time) mv_reduce_alpha = max(0.2, 1 - (time - mv_reduce_time) ** 2); if (mv_winner_time) mv_winner_alpha = max(0.2, 1 - sqrt(max(0, time - mv_winner_time))); int most_votes = -1; if (mv_tie_winner == -2) for (i = 0; i < mv_count_real; ++i) if (mv_votes[i] > most_votes) most_votes = mv_votes[i]; void(vector, float, float, string, string, float, int, int) DrawItem; if (gametypevote) DrawItem = GameTypeVote_DrawGameTypeItem; else DrawItem = MapVote_DrawMapItem; for (i = 0; i < mv_count_real; ++i) { tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up map = mv_entries[i]; string pic = (mv_preview[i] ? mv_pics[i] : ""); DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), dist.y, dist.x, map, pic, tmp, i, most_votes); } pos.y = ymax + abstain_spacing; if (mv_abstain) { tmp = mv_votes[i]; pos.x = center; MapVote_DrawAbstain(pos, xmax - xmin, tmp, i); pos.y += suggester_spacing; } if (mv_winner) { // expand winner map image vector startsize; startsize.z = 0; startsize.y = vid_conheight * 0.1; startsize.x = startsize.y * 4/3; vector startpos = panel_pos + (panel_size - startsize) * 0.5; vector endsize; endsize.z = 0; endsize.y = vid_conheight * 0.5; endsize.x = endsize.y * 4/3; vector endpos; endpos.z = 0; endpos.y = panel_pos.y; endpos.x = (vid_conwidth - endsize.x) * 0.5; float f = bound(0, sqrt((time - mv_winner_time) * 2), 1); float theAlpha = f; f = min(0.1 + f, 1); vector img_size = endsize * f + startsize * (1 - f); vector img_pos = endpos * f + startpos * (1 - f); MapVote_DrawMapPicture(mv_pics[mv_winner - 1], img_pos, img_size, theAlpha); if (were_suggesters) { float suggester_startposy = pos.y; float suggester_endposy = panel_pos.y + endsize.y + hud_fontsize.y; pos.y = suggester_endposy * f + suggester_startposy * (1 - f); } } if (were_suggesters) { pos.x = center; MapVote_DrawSuggester(pos); } } void Cmd_MapVote_MapDownload(int argc) { TC(int, argc); if (argc != 2 || !mv_pk3list) { LOG_INFO(_("mv_mapdownload: ^3You're not supposed to use this command on your own!")); return; } entity pak; int id = stoi(argv(1)); for (pak = mv_pk3list; pak; pak = pak.chain) if (pak.sv_entnum == id) break; if (!pak || pak.sv_entnum != id) { LOG_INFO(_("^1Error:^7 Couldn't find pak index.")); return; } if (PreviewExists(pak.message)) { mv_preview[id] = true; return; } else { LOG_INFO(_("Requesting preview...")); localcmd("\ncmd mv_getpicture ", ftos(id), "\n"); } } void MapVote_CheckPK3(string pic, string pk3, int id) { TC(int, id); entity pak = spawn(); pak.message = pic; pak.netname = pk3; pak.sv_entnum = id; pak.chain = mv_pk3list; mv_pk3list = pak; if (pk3 != "") localcmd("\ncurl --pak ", pk3, "; wait; cl_cmd mv_download ", itos(id), "\n"); else Cmd_MapVote_MapDownload(tokenize_console(strcat("mv_download ", itos(id)))); } void MapVote_CheckPic(string pic, string pk3, int id) { TC(int, id); // never try to retrieve a pic for the "don't care" 'map' if (mv_abstain && id == mv_count - 1) return; if (PreviewExists(pic)) { mv_preview[id] = true; return; } MapVote_CheckPK3(pic, pk3, id); } int MapVote_MoveLeft(int pos) { TC(int, pos); int imp; if (pos < 0) imp = mv_count - 1; else imp = pos < 1 ? mv_count - 1 : pos - 1; if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveLeft(imp); return imp; } int MapVote_MoveRight(int pos) { TC(int, pos); int imp; if (pos < 0) imp = 0; else imp = pos >= mv_count - 1 ? 0 : pos + 1; if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveRight(imp); return imp; } int MapVote_MoveUp(int pos) { TC(int, pos); int imp; if (pos < 0) imp = mv_count - 1; else { imp = pos - mv_columns; if (imp < 0) { int mv_rows = ceil(mv_count / mv_columns); if (imp == -mv_columns) // pos == 0 imp = mv_columns * mv_rows - 1; else imp += mv_columns * mv_rows - 1; } } if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveUp(imp); return imp; } int MapVote_MoveDown(int pos) { TC(int, pos); int imp; if (pos < 0) imp = 0; else { imp = pos + mv_columns; if (imp >= mv_count) { int col = imp % mv_columns; if (col == mv_columns - 1) imp = 0; else imp = col + 1; } } if (!(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote) imp = MapVote_MoveDown(imp); return imp; } float MapVote_InputEvent(int bInputType, float nPrimary, float nSecondary) { TC(int, bInputType); static int first_digit = 0; if (!mv_active || isdemo()) return false; if (bInputType == 3) { mousepos.x = nPrimary; mousepos.y = nSecondary; mv_selection_keyboard = false; return true; } if (bInputType == 2) { mv_selection_keyboard = false; return false; } // at this point bInputType can only be 0 or 1 (key pressed or released) bool key_pressed = (bInputType == 0); if (key_pressed) { if (nPrimary == K_ALT) hudShiftState |= S_ALT; if (nPrimary == K_CTRL) hudShiftState |= S_CTRL; if (nPrimary == K_SHIFT) hudShiftState |= S_SHIFT; } else { if (nPrimary == K_ALT) hudShiftState &= ~S_ALT; if (nPrimary == K_CTRL) hudShiftState &= ~S_CTRL; if (nPrimary == K_SHIFT) hudShiftState &= ~S_SHIFT; if (nPrimary == K_CTRL) first_digit = 0; } /* Key release events must be handled by the engine otherwise the on-press command such as +jump * executed by pressing SPACE before entering the map voting screen won't be followed by the * on-release command (-jump) on key release once entered the map voting screen, causing +jump * to stay active even on the next map and automatically forcing the player to join */ if (!key_pressed) return false; int imp = 0; switch (nPrimary) { #define IMPULSE_ARROW_CASE(key, func) \ case key: \ if (!mv_winner) \ { \ mv_selection_keyboard = true; \ mv_selection = func(mv_selection); \ } \ return true IMPULSE_ARROW_CASE(K_RIGHTARROW, MapVote_MoveRight); IMPULSE_ARROW_CASE(K_LEFTARROW, MapVote_MoveLeft); IMPULSE_ARROW_CASE(K_DOWNARROW, MapVote_MoveDown); IMPULSE_ARROW_CASE(K_UPARROW, MapVote_MoveUp); #undef IMPULSE_ARROW_CASE case K_KP_ENTER: case K_ENTER: case K_SPACE: if (!mv_winner && mv_selection_keyboard) MapVote_WritePlayerVote(mv_selection); return true; #define IMPULSE_NUM_CASE(num, imp_num) \ case '0' + num: \ case K_KP_##num: \ imp = imp_num; \ break IMPULSE_NUM_CASE(1, 1); IMPULSE_NUM_CASE(2, 2); IMPULSE_NUM_CASE(3, 3); IMPULSE_NUM_CASE(4, 4); IMPULSE_NUM_CASE(5, 5); IMPULSE_NUM_CASE(6, 6); IMPULSE_NUM_CASE(7, 7); IMPULSE_NUM_CASE(8, 8); IMPULSE_NUM_CASE(9, 9); IMPULSE_NUM_CASE(0, 10); #undef IMPULSE_NUM_CASE } if (imp && hudShiftState & S_CTRL) { if (!first_digit) { first_digit = imp % 10; return true; } else imp = first_digit * 10 + (imp % 10); } if (nPrimary == K_MOUSE1) { mv_selection_keyboard = false; mv_selection = mv_mouse_selection; if (mv_selection >= 0) imp = min(mv_selection + 1, mv_count); } if (nPrimary == K_MOUSE2) return true; // do nothing if (imp) { if (!mv_winner && imp <= mv_count) MapVote_WritePlayerVote(imp - 1); return true; } return false; }